This algorithm attempts to minimise numerically. Because of this, the quality of the dither produced by Knoll’s algorithm is much higher than any other of the N-candidate methods we have covered so far. It is also the slowest however, as it requires a greater per-pixel to be really effective. More details are given in Knoll’s now expired patent[3]. I have put together a GPU implementation of Knoll’s algorithm on Shadertoy here.
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。夫子对此有专业解读
// No BYOB request - allocate and enqueue a chunk
«Нам предстоит принять большое решение, непростое», — сказал Трамп, комментируя переговоры по иранской ядерной программе.
Дания захотела отказать в убежище украинцам призывного возраста09:44